Pattern Rhythms
& Fleeting Moments
That Gather into a
Striking 印象.

A designer who observes quietly and creates with intention, I explore how images, layouts, and cultural traces shape emotion and rhythm.
The drawing software I use most often is Procreate, which has become my most intuitive tool for creating art. Unlike traditional graphic tablets, it runs on a lightweight device that requires no external equipment, allowing me to sketch ideas or work on detailed illustrations anytime and anywhere. Whether I’m traveling, sitting in a quiet corner of a café, or winding down before bed, Procreate gives me the freedom to create wherever inspiration arrives.
Procreate
Proficient Use

Adobe Illustrator is one of the tools I work with most fluently in my design practice. I use it extensively across visual communication, editorial design, and illustration, especially when developing structured layouts, building visual systems, or refining graphic details with precision. Its vector-based flexibility allows me to experiment freely with form, composition, and typography, while maintaining clarity across different scales and media. Throughout my projects and publication work, Illustrator has been essential in shaping my personal visual approach. My familiarity with the software enables me to translate concepts into clean, intentional, and cohesive visual outcomes efficiently.
Adobe Illustrator
Proficient Use

Blender is the 3D software I’m most familiar working with, and I feel confident using it to build clean, detailed models. Over time, I’ve grown comfortable with its workflow—from shaping forms and adjusting topology to experimenting with lighting and simple rendering. I enjoy the hands-on process of turning an idea into a three-dimensional object, and Blender allows me to do that with both control and flexibility. While I’m still exploring more advanced tools within the software, I’m able to work efficiently and translate concepts into solid, well-structured 3D outcomes.
Blender
Familiar and Confident in 3D Modeling

TouchDesigner is the newest tool I’ve been learning, and I’m drawn to its strong interactive capabilities. At the moment, I can only create relatively simple interactive effects, but the process feels exciting and full of possibilities. Even with my limited experience, I enjoy the way TouchDesigner connects visuals, data, and motion in such a dynamic way. It’s a software I genuinely like, and I’m motivated to spend more time exploring it in depth, step by step. Learning TouchDesigner feels like opening a new direction in my creative practice—one that I’m eager to keep developing.
TouchDesigner
A New Tool I’m Growing Into

Adobe Photoshop is the tool I rely on most when working with photographs. I use it mainly for retouching, color grading, and adjusting light and tone to bring out the mood I want in an image. Whether I’m refining skin details, enhancing atmosphere, or balancing composition, Photoshop allows me to shape the final look of my photos with precision. While I also use it for basic compositing when needed, my focus in Photoshop is primarily on giving each photograph a clean, expressive, and consistent visual quality.
Adobe Photoshop
Photography-Focused Use














